Final Project Blog

This is Themis Argyropoulos' blog...share your thoughts and brainstorm with me.

Thursday 3 June 2010

What is the project exactly

    As i mentioned in a previous post this final project of mine will combine motion tracking technology and will follow Vladimir Propp's analysis of fairytales. But let's make it more specific:

    The project undertaken here was motivated by a variety of subjects presented throughout the academic year. In particular, it combines work on 3D animation and modelling with the experience acquired on DMSP(Digital Media Studio Project); the latter had offered the context for modelling and animating a realistic human being embedded in a storyline.
Apart from the components that Design Digital Media MSc familiarized students with, the project here will also employ 'motion tracking' techniques; these will make possible the introduction of the 3D modelling and animation products into video recordings.
A personal camera is going to be used for capturing video with a tripod, so to have more steady and professional recordings. All of the research is going to be conducted in the University's Main Library, where ill use books relative to the Proppian analysis.



    The project is going to be developed mainly on my personal computer and will make use of computers in the University's Atrium for minimising any risks that may occur. From my research the softwares that are going to be used are: Blender software(modelling/animations and "composition"), PFTrack 5 (for using the motion tracking technology), Adobe Premiere and Final Cut (for video editing), Adobe After effects (for any special effects that may be used), Adobe Photoshop(for texture and image editing). I am also considering using the software Z Brush, so to experiment on character modelling. A personal camera is going to be used for capturing video with a tripod, so to have more steady and professional recordings. Extra equipment ,if needed, can be found and used in the University. All of the research is going to be conducted in the University's Main Library, where ill use books relative to the Proppian analysis. The final product will be presented either in the Atrium or in InSpace depending of the result and the technologies that might be necessary for the presentation.

Outcomes expected:

1 Acquire expertise on Blender software as well as discovering and mastering sculpture techniques for more realistic modelling and animations.
2 Acquiring good knowledge on Adobe After Effects in use with animated objects and characters.
3 Extend past experience with Adobe Premiere and Photoshop.
4 Understanding of the basic elements of fairytales (researching Propp).

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